


Sep 29, 2025
Emergency Vehicle Animation
Unreal Engine 5.6
3D Design
Animation

For this campaign I used Unreal Engine 5.6 to build a fully realised urban environment and animate fleet-style emergency vehicles in support of the tagline “Alerting You First.”
Starting from a Mega City base I assembled detailed vehicle assets — police cars, fire trucks, ambulances — and integrated them into a cinematic sequence with dramatic camera moves, high-impact lighting, siren emissives and kinetic text animations. I refined the lighting, sirens and typography to maintain clarity at broadcast size, then color-graded the sequence and exported deliverables optimized for TV and digital platforms. The result is a high-energy real-time 3D promo that blends environment design, motion graphics and real-time engine power.
Whether your next project is a broadcast identity spot, event intro, immersive experience or social campaign, I bring end-to-end Unreal Engine 5 expertise: from scene build and asset integration to camera animation, FX, lighting and final delivery. Let’s bring your next visual experience to life — in real time, with cinematic polish and on schedule.

For this project, I used Unreal Engine 5.6 to create some fast-paced, cinematic segments for a KKTV promo. The focus was all about their tagline, “Alerting You First,” so the idea was to blend big, energetic text with a realistic city setting and emergency vehicles in the background.
I started by dropping in the Mega City assets to build out the environment — basically giving myself a living, breathing city to play in. From there, I brought in a handful of detailed 3D models for the police cars, fire trucks, and ambulances. It was important to make them feel believable but also stylized enough to work in a broadcast promo.
The real challenge (and the part I loved most) was lighting and motion design. Getting the city lights, sirens, and text animation to feel dramatic but still clean took a lot of fine-tuning. Once the sequences were rendered, I jumped into color grading and polish, making sure everything felt cohesive and ready to air.
In the end, the project pulled together realistic 3D environments, bold motion design, and that extra layer of cinematic drama that really made KKTV’s message pop.

Latest Updates
(GQ® — 02)
©2024


Sep 29, 2025
Emergency Vehicle Animation
Unreal Engine 5.6
3D Design
Animation

For this campaign I used Unreal Engine 5.6 to build a fully realised urban environment and animate fleet-style emergency vehicles in support of the tagline “Alerting You First.”
Starting from a Mega City base I assembled detailed vehicle assets — police cars, fire trucks, ambulances — and integrated them into a cinematic sequence with dramatic camera moves, high-impact lighting, siren emissives and kinetic text animations. I refined the lighting, sirens and typography to maintain clarity at broadcast size, then color-graded the sequence and exported deliverables optimized for TV and digital platforms. The result is a high-energy real-time 3D promo that blends environment design, motion graphics and real-time engine power.
Whether your next project is a broadcast identity spot, event intro, immersive experience or social campaign, I bring end-to-end Unreal Engine 5 expertise: from scene build and asset integration to camera animation, FX, lighting and final delivery. Let’s bring your next visual experience to life — in real time, with cinematic polish and on schedule.

For this project, I used Unreal Engine 5.6 to create some fast-paced, cinematic segments for a KKTV promo. The focus was all about their tagline, “Alerting You First,” so the idea was to blend big, energetic text with a realistic city setting and emergency vehicles in the background.
I started by dropping in the Mega City assets to build out the environment — basically giving myself a living, breathing city to play in. From there, I brought in a handful of detailed 3D models for the police cars, fire trucks, and ambulances. It was important to make them feel believable but also stylized enough to work in a broadcast promo.
The real challenge (and the part I loved most) was lighting and motion design. Getting the city lights, sirens, and text animation to feel dramatic but still clean took a lot of fine-tuning. Once the sequences were rendered, I jumped into color grading and polish, making sure everything felt cohesive and ready to air.
In the end, the project pulled together realistic 3D environments, bold motion design, and that extra layer of cinematic drama that really made KKTV’s message pop.

Latest Updates
(GQ® — 02)
©2024


Sep 29, 2025
Emergency Vehicle Animation
Unreal Engine 5.6
3D Design
Animation

For this campaign I used Unreal Engine 5.6 to build a fully realised urban environment and animate fleet-style emergency vehicles in support of the tagline “Alerting You First.”
Starting from a Mega City base I assembled detailed vehicle assets — police cars, fire trucks, ambulances — and integrated them into a cinematic sequence with dramatic camera moves, high-impact lighting, siren emissives and kinetic text animations. I refined the lighting, sirens and typography to maintain clarity at broadcast size, then color-graded the sequence and exported deliverables optimized for TV and digital platforms. The result is a high-energy real-time 3D promo that blends environment design, motion graphics and real-time engine power.
Whether your next project is a broadcast identity spot, event intro, immersive experience or social campaign, I bring end-to-end Unreal Engine 5 expertise: from scene build and asset integration to camera animation, FX, lighting and final delivery. Let’s bring your next visual experience to life — in real time, with cinematic polish and on schedule.

For this project, I used Unreal Engine 5.6 to create some fast-paced, cinematic segments for a KKTV promo. The focus was all about their tagline, “Alerting You First,” so the idea was to blend big, energetic text with a realistic city setting and emergency vehicles in the background.
I started by dropping in the Mega City assets to build out the environment — basically giving myself a living, breathing city to play in. From there, I brought in a handful of detailed 3D models for the police cars, fire trucks, and ambulances. It was important to make them feel believable but also stylized enough to work in a broadcast promo.
The real challenge (and the part I loved most) was lighting and motion design. Getting the city lights, sirens, and text animation to feel dramatic but still clean took a lot of fine-tuning. Once the sequences were rendered, I jumped into color grading and polish, making sure everything felt cohesive and ready to air.
In the end, the project pulled together realistic 3D environments, bold motion design, and that extra layer of cinematic drama that really made KKTV’s message pop.


