Adobe's new Photoshop CS4
packs a ton of fresh features and an updated interface, which alone
make it a worthy upgrade for existing users.
But the big news is that Photoshop now comes in
both 32- and 64-bit Windows Vista versions. The 64-bit edition will
allow PCs with lots of RAM to work on very large images with less
hard-disk swapping (ideally, no swapping at all), thus speeding up
operations. With the shrinking amount of RAM available to modern PCs
(due to a 4GB limit on 32-bit Windows versions and those operating systems' increasing hunger for RAM), that's a significant update.
I
tested betas of both the 32- and 64-bit versions of Photoshop CS4 by
installing them on a workstation with dual Intel Xeon CPUs, running
Windows Vista 64-bit and 8GB of RAM. Photoshop requires that you
manually allocate a specific amount of RAM to it, rather than its
acquiring the RAM on the fly. I was able to set the 64-bit version to
take up 6879MB of RAM, and to set the 32-bit version to consume 3185MB
of RAM. The amounts will vary depending on your system, especially your graphics card.
In
the 64-bit version, I was able to create and work with an image of
45,000 pixels by 45,000 pixels, for a total of a little over 2000
megapixels and a 5.6GB file size. Obviously, most people don't need
that sort of capability, but many professional photographers shoot with
large- or medium-format cameras with digital backs that can capture nearly 40 megapixels or even higher,
and they often create much larger compositions. Adobe says that
Photoshop keeps its editing history in RAM for as long as possible,
too, so even if you're working with smaller images but making lots of
edits to them, allocating more RAM will help you in that situation as
well. For people who do work on very large images, it's probably more
cost-effective to buy more RAM for your PC than to buy large RAID systems, and Photoshop will probably perform better.
Running
the 64-bit version will provide little performance benefit other than
the ability to address more RAM. And even a system with lots of RAM
won't be able to avoid reading and writing data to your hard disk--a
process that still proves time-consuming. I got to watch a dialog box
for a coffee-break-length period when I asked Photoshop to apply a
simple monochrome gradient to my 5.6GB file.
Fun-House Mirror, Fixed
Of
course, the added under-the-hood elements aren't the only updates in
Photoshop CS4. The most gee-whiz update is the new context-sensitive
scaling, which allows you to resize pictures while retaining foreground
objects' scale. Usually when you rescale an image, all elements in the
image resize proportionally--and in the process, some elements warp or
squash when they shouldn't. In the example I've provided (see the
images in the gallery above), resizing with the traditional method
would have made the people in the foreground unrealistically skinny;
with context-aware scaling, the vinyl character in the back shrank, but
the people remained the same size. The feature doesn't always work
perfectly--I found that expanding the canvas size caused tiling of the
background elements--but it's still an awesome tool to have.
A
new adjustments palette (see the image in the gallery above) contains
many often-used photo enhancements that you'd usually have to dig into
a menu for. But its role is far more important than just offering
convenience: Effects initiated through this palette apply as adjustment
layers, so any edits you make are nondestructive to the original image.
If you adjust levels, for example, a levels layer appears in your
layers palette; instead of toggling a preview of your work in the
levels dialog box, you can turn the layer on and off. If you decide you
don't like the effect, you can simply trash it, and your base image is
unaffected.
A new depth-of-field tool lets you combine
multiples of the same image but in varying focus depths; the software
attempts to make everything in the shot in focus. It works very well,
but you do have to set up your shots this way, most likely by using a
tripod and a timed release.
And what would a refreshed
Adobe app be without some sort of new online component? Photoshop
provides access to Kuler, a component that other Creative Suite
applications can draw on, too. Kuler (see the gallery above) appears as
a palette with many choices of "color themes"--that is, color sets that
are supposed to go together. They're hosted online, and you can create
your own themes and upload them to Adobe's online repository. Users can
rate them (on the Web only, not from within Photoshop), and you can
sort the themes in the palette based on their popularity, newness, or
randomness. It doesn't seem like much at this point--just an indication
of things to come--and I keep wondering whether it will cause designs
to all look alike, once everyone joins the herd and uses the same
themes.
Owners of systems using OpenGL graphics cards
will enjoy additional performance enhancements. After enabling a
preference setting, you can zoom with infinite smoothness (rather than
in steps) by holding down a key: If you hold down the H key while
zooming, it zips to 100 percent so you can locate where in an image you
want to work--at which point the view zips back in to the previous
magnification. Furthermore, you can hold down a key to resize brushes
on the fly, and adjust their hardness. I found that latter function
particularly time-saving when performing such operations as cloning and
healing. OpenGL rendering also eliminates jagginess in the display of
images at odd magnification percentages. For example, if you look at an
electrical line at 27 percent on a system without OpenGL rendering, the
line will appear jagged; view it at 25 percent or 50 percent, and the
line will look straight. With Photoshop CS4, the line will look
straight no matter what the magnification is, as long as your system
has an OpenGL-compatible graphics card.
Photoshop CS4
Extended--a $999 version found in the Design Premium, Web Premium,
Production Premium, and Master Collection versions of Creative
Suite--has, among other things, enhanced 3D editing capabilities. You
can apply 2D images (for example, a logo) to a 3D object, with
excellent results. It won't make Photoshop an artist's primary 3D
application, but it will be useful for some people to have on hand.
More Bits, More Better
I
expect that most Photoshop CS4 owners will continue to run it in its
32-bit form, but over time more people will transition to the 64-bit
version, especially as RAM limitations become more imposing. I wish
that Adobe would offer 64-bit versions of its other applications--for
example, Premiere Pro--but I give it credit for starting with
Photoshop. Even without the new operating system compatibility, the
latest version has many new features that make it a substantial, worthy
upgrade.